Gamification is applying typical elements of video games, such as levels and experience points, into other areas of life. Video…
Pokemon GO and how it can inspire augmented reality in the classroom.
Pokemon GO is a new phenomenon in the gaming world. Children and adults are roaming the streets looking for characters…
10 Pros And Cons Of A Bring Your Own Device Scheme.
Bring Your Own Device (BYOD) schemes have got more and more popular over recent years. They are when students are…
Inspiring Edtech Quotes
I recently compiled a list of quotes about educational technology that have really inspired me. I used the website Canva to…
A simple way to make a digital copy of pupils’ work.
When the end of the year comes, the books are sent home with the children and presumably put in a…
Schoolsask: an excellent way for teachers to share knowledge and ideas.
Schoolsask is a user-friendly website and app that helps educators and other professionals share, connect, interact, and support each other. It…
My article for the TES: How to… Use technology to support assessment.
I recently wrote an article for the Times Educational Supplement (TES). It was about ways tech tools can support assessment…
Challenge your pupils to design an App!
Recently I asked my students to design a new app. I kept the explanation brief and just told them that…
A nifty tech trick to increase the accuracy of recording in science lessons.
Slow motion (slowmo) is a video effect in which time appears to be slowed down. To create a slowmo video,…
My Article For The International Teacher Magazine: Using Minecraft To Engage Students In Learning.
I recently wrote an article for the International Teacher Magazine about simple ways to use Minecraft in the classroom. Click…